Past DfEE Workshops

hAAi – SOUNDSCAPE

Combining your own visual experience with prerecorded stories and environment sounds

subjects can be history, cultures, other people……

A walk in the park.

Recording conversations at every group of people…. even some walking….
Than setting there location with GPS data…
Walkman with GPS connected software. connects the location where you are with the prerecorded sound (conversations)
walking to and away from a location results in a volume increase or decrease.
If locations move to each other ore are close to each other sounds could mix and the person with the Walkman has to move to ore from a location to clearly hear the conversations.

You can just walk through the park and go sit with a big family having a barbecue…. only without the smell, and real people.
If you would make these recordings every few years, it would be nice to be able to listen in with some people who have been there years ago.

You could walk in a place that is now very sad and boring, and relive this location through the recordings of this place when it had better days, when every thing was good and happy.
Kids running the streets, playing yelling. Cars coming by enz enz.

Sort of a 3D sound (soundscape)

A book with just pictures of faces and objects could make the feeling of participating the momentum stronger.

Locations of sound can be found through just walking and listening, or by looking at the photo’s in a book. (in the picture you see 2 man arguing, just walk to the location and listen

what’s it about)
You can even make Jestses style big pictures (or use those) to navigate trough the place..

Different languages for tourists or people who are integrating

You can even make a game from it, to solve mysteries and murder, by listening to al the people and going from location to location ending at the final location and solving the quest.


Meerwaarde:

Just fun to listen in on other people.
Get closer to other people, learn more about your own history or somebody elses.
Get to see a place like someone else does, and get a better understanding for other people, other cultures, other situations, other lifestyles.





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Geur temperatuur luchtbewegingen/wind geluid

MINI-YOU


Beeld: mag statisch waarin je jeself (in verhouding tot de omgeving ziet).
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MINI version of yourself in the natural place




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hAAi – A TREE


a place

- a place describes itself by things you know about it
- you only see, feel, hear, taste things if you find similarity with things you already know
- a place gets a definition if you know something about it. – maybe remember things
- you recognize a place if you find something in common with other things you already experienced before
- you have to get used to a place to find it special

… and most nature we come is already explored by others. I walk on a path others made before.


I chose as a place: a tree

if you want to know details about the tree you have to explore it:
- what kind of a tree
- fruits, flowers, roots, leaves
- which animals are living there
- what’s the view

action:
- lay on the ground
- climb the tree
- have a nice view

a sportive digital experience:
- you start at the bottom
- you climb from level to level
- you reach the top
- the tree changes
- you feel the surface of the tree
- get contact with animals living in the tree





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hAAi – GOING UNDERGROUND



See earth like you’ve never seen
Go places where you’ve never been
Nature from the other side
Take a look into the ground
Resize yourself
What it feels like to be there (underground)
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walk around and look around
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Senses
- Sight -we see things that we normally can not see
- Hearing – sound of nature
- Taste – nothing
- Smell – we smell the earth
- Touch – we can touch the screen, zoom in so we ‘shrink’ .The floor is bumpy.

And:
-Temperature – it gets colder if you go underground
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DesigningForEngagedExperience 10 Other animals:
rabbit
ant
mole
rainworm
beaver
cockchafer
halcyon

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hAAi

Rotterdam, The Netherlands




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WDKA Afternoon Class – 14 students


Group 1


Location: Dirty little pond
Audience: Handicapped people
Digital Technology Proposal: Innocent game to play with the dirty little pond.You get a helmet and can sit on the edge of the virtual pond and see and watch frogs and plants and stuff. Smell the rotten smell of the pond. Catch stuff with a fishing net.




Group 2


Location: Mediterranean
Audience: Men who love beer and soccer
Digital Technology Proposal: While they sit on the couch (their beloved place to be),they get some meditteranean feeling through heathing systems from the ceiling and wave-movements in their couch.




Group 3


Location: Mergelgrotten (caves) in Valkenburg (Limburg Netherlands)
Audience: Homeless people
Digital Technology Proposal: Giant sleeping bag with enormous sidearms. In the sleepingbag you can walk around. Bats and acoustics like in the caves.




Group 4


Location: Veluwe (Big ‘park’ in the center of the Netherlands)
Audience: Workaholics
Digital Technology Proposal: On the laptop of the workaholic, who wants to be online all the time,
is a device installed that will trigger them to go to the nearest nature-area. It looks like the workaholic looses is wifi-connection so he will move to a better connection-area. Eventually he will end up in nature and his battery
will run down, so when he looks up he will be in nature and can not do anything else then enjoy the beautiful area.


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WDKA Morning Class – 20 Students


Group 1


Location: Beach in The Hague, Scheveningen in wintertime
Audience: Refugees
Digital Technology Proposal: Non-positive experience in the plane on the way to Amsterdam.Turbulence, snow on the screen, sound and colder temperature should prepare the refugees to a cold winter on the beach.




Group 2


Location: Beach
Audience: Homeless people in the city
Digital Technology Proposal: Under the bridge is a virtual space created with projection that gives the homeless people the sight and experience of a beautiful sunset . Sound of the waves is also to be heard.




Group 3


Location: Beach
Audience: Dog and cat lovers
Digital Technology Proposal: People who live in the city can buy a collar for their dog or cat.take them to the beach and save the experience in the collar. Sound mainly, butmaybe even smell. Back home, with the little walks outside you can add a little beach with the sound and smell that you brought back. Even some water can be added from the collar to give it the smelly wet dog effect.For the indoorpeople they can buy a tredmill for the dog that has a screen with beachvisuals and wind and a catching poop device.Outside next to the small area where you are allowed to let your dog poo,you will have a long wall that projects the beach, or the forest or heath.Just whatever you recorder on the collar.




Group 4


Location: Forest
Audience: Schoolchildren whom never have been into nature
Digital Technology Proposal: Non-riding schoolbus (called the ‘uitjesbus’) Windows are screens,The busdriver will be dressed like a ranger.The kids will make a ride through the forest,to let them get a first-forest-experience. Bumpy movements make it look like it is driving on bumpy roads. Sunpanels take care of electricity for the greenfeeling. It can also be a first-desert or first-safari experience.




Group 5


Location: Nature
Audience: Women from 40-60
Digital Technology Proposal: Handgloves with smell and sound. For a few mminutes cover your face with the gloves. Put your thumbs in your ears.The handpalms give you the smell of nature (grass, wood, salty sea, etc) and the tiny speakers in the thumbs will add the relaxing sound of nature (birds, leaves, wind, etc).

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Willem de Kooning Academy, Rotterdam, The Netherlands

Students (Advertising), 2nd Year

http://blog.wdka.nl/crosslab

Marlyn van Erp, hAAi, presented an abbreviated version of the DfEE workshop to two groups of students early in 2009. She used video and photographic material from Alligator Creek to convey some of the messages from the OzCHI 2008 workshop. The students were asked for proposals for new digital technologies. Each group had less than two hours to learn about the brief and to discuss, produce and present their response.


WKDA




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Showing stuff – DfEE at OzCHI ‘08, Cairns


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Making stuff in the DfEE Workshop, OzCHI ‘08, Cairns


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DfEE at OzCHI ‘08, Cairns, Far North Queensland, Australia

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